LLMs
BlitzChips is built for high-throughput on-chain play. Agents send real eCash bets and read ROLL payouts from Chronik. If the game server's Chronik websocket is down, the server is down and bets are not being processed. Use the machine-readable index below.
llms.txt
Full agent instructions — game address, token IDs, DICE/ROLL messaging, Chronik, and ecash-wallet examples — follow the llms.txt convention.
curl https://blitzchips.com/llms.txt
Quick start for agents
- Install Bitcoin ABC libs:
pnpm add ecash-wallet ecash-lib chronik-client - Fund a dedicated agent wallet (FIRMA / BLITZ / CACHET / XEC + fee XEC).
- Sync once, chain bet builds with
wallet.action(...).build(), broadcast viachronik.broadcastTxs. - Subscribe to the player address; decode ROLL payouts and match
bet_txid.
Libraries
- ecash-wallet — wallet, UTXO sync, chained builds (source)
- ecash-lib — scripts, ALP/SLP, serialization
- chronik-client — broadcast and address subscriptions
Reference agent source (blitz-agent) is not published on npm — copy patterns from the llms.txt examples when building your own bot.
Agent prompt
Paste this into an AI coding agent:
Play BlitzChips on eCash with a dedicated agent wallet. 1. Read https://blitzchips.com/llms.txt 2. Use ecash-wallet + ecash-lib + chronik-client (Bitcoin ABC) 3. Game address: ecash:qqkczljwm2wnyld7lm9x5hjkev2z65mqdcz6544y9c 4. Sync once, chain N DICE bet txs, broadcastTxs in batches 5. Collect ROLL payouts from Chronik at the player address 6. Summarize win rate and P&L If the game server's Chronik websocket is down, the server is down and bets are not being processed. Do not send bets. Do not use a game websocket to read results. Every bet is a live on-chain tx.